![]() ![]() ![]() Much like the Call of Duty series’ advanced movement era, the Specialist system was divisive, with some players loving the abilities and personalities of the characters and others missing traditional boots on the ground gameplay. However, one such feature being removed feels like a design choice influenced by the community instead of being the product of a messy development period, and that is the removal of specialists. This led to a game that was more buggy than any Call of Duty before it, with a painfully low 6v6 map count and some expected features being nowhere to be seen. Not only was Treyarch rushed to get the game done, ending up with a two-year development cycle instead of the usual three years, but COVID also had a negative impact on Call of Duty: Black Ops Cold War's development. Call of Duty: Black Ops Cold War certainly did not have the smoothest launch in the series. ![]()
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